Ran across this article I found interesting.

Germany’s dilemma is how to reconcile its determination to apply the lessons of the past to educating and protecting its youth, while remaining a free and open society as set down in its version of the U.S. Constitution, the Basic Law. And this is where the makers of violent video games are running into trouble.

Some German officials link these games to an increase in violence among the young and cite at least one instance where a gamer applied the lessons learned from a first-person shooter to a real-life murderous rampage. Remove the connection, they argue, and you prevent further violence.

Germany has a lot of gamers, but the violence found in many of these games is widely criticized there. It has some of the strictest video-game censorship laws in the Western world. For example, laws prohibit the sale of Counter-Strike and other titles with blood-depicting graphics switched on. But for many politicians, the laws don’t go far enough.

[Wired News Report]

So does this mean they fear a rising military bent youth raised on video games that will want to take over Europe?  Is this just knee jerk about one kid doing a killing, supposedly modeled after a game?  What’s the difference here between a game and a movie?  I’ve yet to see a Video game that was close to as suggestive/excessive as some movies.

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